Ubisoft-Produced MYTHIC QUEST: RAVEN’S BANQUET Gets a New Trailer; Coming to Apple TV+ Next Month
Six months after the original trailer made its debut, Mythic Quest: Raven’s Banquet is back with our second look at the upcoming mockumentary produced by Ubisoft Film & Television and some of the people who brought you It’s Always Sunny in Philadelphia.
In the world of Mythic Quest: Raven’s Banquet, Mythic Quest is about to receive its next major expansion, titled Raven’s Banquet. To make sure that the DLC is set and ready to launch, the team responsible for this biggest multiplayer video game of all time (unfortunately, it doesn't feature any Pandaren) is forced to do something much harder than completing any endgame missions — work together.
Set in a fictional game development studio, Raven’s Banquet promises to bring the funny, with Rob McElhenney's Creative Director taking centre stage — at least in the first two trailers for the all-new TV series — that premieres next month on Apple TV.
Mythic Quest: Raven’s Banquet is executive produced by Rob McElhenney and Charlie Day (It’s Always Sunny in Philadelphia); Michael Rotenberg and Nicholas Frenkel (3arts), Jason Altman, Danielle Kreinik and Gérard Guillemot (Ubisoft), David Hornsby (It’s Always Sunny in Philadelphia) and Megan Ganz (Modern Family, It’s Always Sunny in Philadelphia). The series ensemble cast also includes Academy Award-winner F. Murray Abraham, Danny Pudi, Imani Hakim, Charlotte Nicadao, David Hornsby, Ashly Burch, and Jessie Ennis.
Be sure to take a look at the latest Mythic Quest: Raven’s Banquet promotional materials and synopsis down below:
Meet the team behind the biggest multiplayer video game of all time. But in a workplace focused on building worlds, molding heroes, and creating legends, the most hard-fought battles don't occur in the game—they happen in the office.
Mythic Quest: Raven’s Banquet is coming to Apple TV+ on February 7.
ABOUT THE AUTHOR: Bartosz Sobczak - Owner, Editor-in-Chief
Lawyer by day, video game reporter by night. Long-time fan of the Mass Effect, Age of Empires, Prince of Persia, BioShock — especially the second one — and Splinter Cell series (who still believes that the best is yet to come). Tries his hardest to shine a new light on the Polish game-development scene. Gameplay Mechanix is his biggest passion project to date. Often listens to old episodes of The Late Late Show with Craig Ferguson while writing. Privately a cat person.
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