SILENT HILL Helmer Christophe Gans Is Developing a New Movie Based on Konami's Horror Series


Source: Allocine (via ComicBook)

Category: Video Game Movies

SILENT HILL Helmer Christophe Gans Is Developing a New Movie Based on Konami's Horror Series

In an unexpected turn of events, Silent Hill Director Christophe Gans has announced that he is hard at work on bringing the most beloved horror series of all time to the big screen again, as the failure of the 2006 movie hasn't killed his plans for the franchise.

In a recent interview with French website Allocine, Gans revealed that he is developing not only another Silent Hill flick, but also a feature film based on Fatal Frame. "I have two horror film projects with Victor Hadida," Gans said. "I am working on the adaptation of the video game Project Zero (Fatal Frame). The film will take place in Japan. I especially don’t want to uproot the game from its Japanese haunted house setting. And we’re also working on a new Silent Hill. The project will always be anchored in this atmosphere of a small American town, ravaged by Puritanism. I think it’s time to make a new one."

Hadida is a Hollywood producer who supervised ever single Resident Evil directed by Paul W. S. Anderson ever made, as well as 2006's Silent Hill — which was helmed by Gans — and 2012's Silent Hill: Revelation

While every self-respecting video game player should be familiar with Konami's Silent Hill franchise, Fatal Frame is a different story. Although Koei Tecmo-published series has never been a sales juggernaut, the original trilogy eventually became a classic, often compared to the best Resident Evil and Silent Hill games. 

While the fact that Hideo Kojima's Silent Hill(s) has been cancelled enrages the fandom to this day, it's good to know that the company hasn't forgotten about its crown jewel just yet — even if another movie adaptation made by the same people who brought us the 2006 movie is a far cry from what the IP deserves. 

ABOUT THE AUTHOR: Bartosz Sobczak - Owner, Editor-in-Chief


Lawyer by day, video game reporter by night. Long-time fan of the Mass Effect, Age of Empires, Prince of Persia, BioShock — especially the second one — and Splinter Cell series (who still believes that the best is yet to come). Tries his hardest to shine a new light on the Polish game-development scene. Gameplay Mechanix is his biggest passion project to date. Often listens to old episodes of The Late Late Show with Craig Ferguson while writing. Privately a cat person.

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