RAINBOW SIX SIEGE Creative Director Reveals New Details on Cross-Gen Play and Reimagined Tachanka
Although Tom Clancy's Rainbow Six: Siege was originally released in December 2015, Ubisoft is not planning to abandon the hit first-person shooter anytime soon, constantly changing and redesigning things to make it the best online experience possible.
During a recent interview with Ubisoft's Chris Watters, Creative Director Leroy Athanassoff revealed some new details on Siege's foreseeable future — and it sounds like the award-winning production is heading in the right direction, especially if you're a fan of cross-generation multiplayer and Lord Tachanka.
Most importantly, Athanassoff confirmed that Siege will support cross-generation multiplayer between PS4 & PS5 and XBO & XSX — while Ubisoft is still trying to bring cross-play to Xbox One and PlayStation 4.
"Siege is going to be on new consoles. The only thing we are communicating right now is the fact that we are supporting cross-generation matchmaking," Athanassoff explained. "For example, PlayStation 5 players can play with PlayStation 4 players, and Xbox Series X players can play with Xbox One players. The game will be backwards compatible, meaning that you can take your disc of Rainbow Six Siege on PS4 and put it in your PS5, or take your Xbox One disc and put it in your Xbox Series X. What we know for sure is that we don't want to break our community, to split our community, and we don't want to make you buy another Rainbow Six Siege at full price."
When it comes to reworking some of the in-game operators, Tachanka is Ubisoft's top priority, as the team is seemingly tired of seeing him as the butt of the joke. It's not a huge mystery that not a single self-respecting Siege player chooses Tachanka as their go-to option, and the French publisher will try to change that this year.
"Tachanka [...] is going to be played as a new Operator—especially because he was never played anyway—so it's hard to say there was really a "playstyle of Tachanka," the director added. "(A reworked Operator) is something that you are not using that we recreate and add new value to, and we make it as interesting, as (relevant to the) meta, as meaningful as a new Operator, even in terms of power level and stuff like that. We take something that you already own and make it better and [...] new."
To learn more about Tom Clancy's Rainbow Six: Siege and its latest DLC, titled Operation Void Edge, be sure to check out our previous coverage on the expansion and all the upcoming in-game improvements.
The Siege is a brand-new style of gameplay embracing the reality of counter-terrorist operatives across the world: intense and asymmetrical close-quarters combat between attackers and defenders. As a defender, you will have the means to transform your environment into strongholds to prevent the attackers from breaching. As an attacker, you will have many planning options to face this challenge and defuse these situations.
Tom Clancy's Rainbow Six: Siege is currently available for PlayStation 4, Xbox One and PC (via Steam, Origin, Uplay and the EGS); coming to PlayStation 5 and Xbox Series X at a later date.
ABOUT THE AUTHOR: Bartosz Sobczak - Owner, Editor-in-Chief
Lawyer by day, video game reporter by night. Long-time fan of the Mass Effect, Age of Empires, Prince of Persia, BioShock — especially the second one — and Splinter Cell series (who still believes that the best is yet to come). Tries his hardest to shine a new light on the Polish game-development scene. Gameplay Mechanix is his biggest passion project to date. Often listens to old episodes of The Late Late Show with Craig Ferguson while writing. Privately a cat person.
Comments for this thread are now closed...