GHOST RECON: BREAKPOINT’s SPLINTER CELL Mission Features a Surprising METAL GEAR SOLID Easter Egg
The most recent DLC for Tom Clancy's Ghost Recon: Breakpoint offers a set of special missions alongside Splinter Cell's Sam Fisher, and it looks like the beloved spy still hasn't forgotten about Snake, the protagonist of the Metal Gear Solid series.
"You know, I'm sure there's some people at [the 4th] Echelon who would love to meet a snake eater like you," Fisher tells the Ghost leader in his final cutscene in the crossover event. Unfortunately, the player's character is forced to decline the job offer, as he has to immediately join the ongoing battle to save his brother in arms. To that Sam says: "Right, that's what really matters. Never leave a brother behind."
During the conversation, Fisher breaks the fourth wall a bit, as "Snake Eater" is not only a nickname given to members of the Special Forces, but also the title of the third entry in Hideo Kojima's Metal Gear Solid saga.
Given that Fisher also paid homage to Snake in 2018's Ghost Recon: Wildlands DLC, it's clear that the team at Ubisoft has a lot of respect for one of Konami's greatest series — even if the Japanese company doesn't.
Sadly, neither Ubisoft nor Konami are officially planning to revisit their cult-classic franchises anytime soon.
Tom Clancy’s Ghost Recon Breakpoint is a military shooter set in a diverse, hostile, and mysterious open world that you can play entirely solo or in four-player co-op. Injured, without support, and hunted down by ex-Ghosts, you must fight to survive while lost in Auroa. Choose the right alliances and decide how to take down your toughest enemy.
Tom Clancy’s Ghost Recon Breakpoint is currently available for PlayStation 4, Xbox One, Google Stadia and PC (via Uplay, Origin and the Epic Games Store).
ABOUT THE AUTHOR: Bartosz Sobczak - Owner, Editor-in-Chief
Lawyer by day, video game reporter by night. Long-time fan of the Mass Effect, Age of Empires, Prince of Persia, BioShock — especially the second one — and Splinter Cell series (who still believes that the best is yet to come). Tries his hardest to shine a new light on the Polish game-development scene. Gameplay Mechanix is his biggest passion project to date. Often listens to old episodes of The Late Late Show with Craig Ferguson while writing. Privately a cat person.
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