New Snippets of Pulse-Pounding MORTAL SHELL Gameplay Footage Have Been Released Online
Mechanic: Bartosz Sobczak
Category: Mortal Shell
Publisher Playstack has shared online some never-before-seen gameplay footage from Mortal Shell, a newly revealed Souls-like title that will be released on PlayStation 4, Xbox One and PC at some point between this July and September. Mortal Shell may have been announced on April Fool's Day, but the title isn't a joke.
In fact, Mortal Shell is a full-blown masocore game, which means that players who prefer easy experiences might want to avoid it like the plague. Although the project is being made by a 15-strong team, those who have finished NiOh 2 and are looking for a new challenge should definitely keep an eye on Mortal Shell.
Some players may remember Dungeonhaven, a grim project revealed back in 2018. Surprisingly, Mortal Shell and said production are the same game, as Dungeonhaven was Mortal Shell's working title for a long time.
2020 could very well be the year of independent masocore games, as both Mortal Shell and Hellpoint will debut in the next few months (also, let's not forget about Elden Ring, but that video game is hardly "indie").
Wait no more, and take a look at five snippets of brand-new Mortal Shell gameplay footage down below:
Awakening as an empty vessel, you will enter into a shattered and twisted world where the remains of humanity wither and rot. Implored to do the bidding of the mysterious “Dark Father”, you must traverse this tattered landscape and track down hidden sanctums of devout followers. There, in Mortal Shell’s most hallowed grounds, you must overcome formidable foes and harvest the sacred glands. You won’t be truly alone when the dead litter your path: Scattered across this land are the remnant anima of lost warriors who can be inhabited to gain their unique abilities and knowledge of weapons. The Dark Father is desperate for you to complete your task — but to what end?
Mortal Shell is coming to PlayStation 4, Xbox One and PC (via Steam) in Q3 2020.
ABOUT THE AUTHOR: Bartosz Sobczak - Owner, Editor-in-Chief
Lawyer by day, video game reporter by night. Long-time fan of the Mass Effect, Age of Empires, Prince of Persia, BioShock — especially the second one — and Splinter Cell series (who still believes that the best is yet to come). Tries his hardest to shine a new light on the Polish game-development scene. Gameplay Mechanix is his biggest passion project to date. Often listens to old episodes of The Late Late Show with Craig Ferguson while writing. Privately a cat person.
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