Capcom Announces That RESIDENT EVIL 3 Has Already Shipped Over 2 Million Units Worldwide
The ongoing global pandemic has not stopped the recently released Resident Evil 3 from becoming a major hit, as Capcom has already shipped over two million copies of its latest remake since the horror production's launch ten days ago. Just like Resident Evil 2, the reimagined threequel is now available for PS4, XBO and PC.
According to Capcom, "shipments of Resident Evil 3 [...] exceeded 2 million units worldwide five days following release," which makes it one of the fastest-selling video games in the Japanese studio's history.
Although Resident Evil 3 is shaping up to be yet another Capcom juggernaut, the new title probably won't manage to match Resident Evil 2 sales-wise, as 2019's remake shipped 3 million copies in its first-week sales.
Quite surprisingly, digital versions of Resident Evil 3 accounted for nearly 50% of sales. There's no denying that the COVID-19 outbreak have played a big role in the game's less than stellar retail sales performance, even though Capcom believes that Resident Evil 3's asymmetrical multiplayer mode — titled Resident Evil Resistance — is the main reason why many players seem to prefer the acclaimed project's digital edition.
In other Resident Evil–related news, Resident Evil 2 has shipped over 6.5 million copies since January 2019.
Resident Evil 3 hit stores less than two weeks ago, but Capcom is reportedly already developing a full-blown reimagining of 2005's classic Resident Evil 4 as well as a sequel to 2017's Resident Evil VII: Biohazard.
Experience Jill Valentine’s encounter with the unrelenting Nemesis in this survival-horror classic remade from the ground up. It also includes Resident Evil Resistance, a new 1 vs 4 asymmetrical online multiplayer game set in the Resident Evil universe. Cooperate as one of four Survivors or as a twisted Mastermind attempting to stop them at every turn.
Resident Evil 3: Remake is currently available for PlayStation 4, Xbox One and PC (via Steam).
ABOUT THE AUTHOR: Bartosz Sobczak - Owner, Editor-in-Chief
Lawyer by day, video game reporter by night. Long-time fan of the Mass Effect, Age of Empires, Prince of Persia, BioShock — especially the second one — and Splinter Cell series (who still believes that the best is yet to come). Tries his hardest to shine a new light on the Polish game-development scene. Gameplay Mechanix is his biggest passion project to date. Often listens to old episodes of The Late Late Show with Craig Ferguson while writing. Privately a cat person.
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