Microsoft Releases "Fan Accolades" Trailer for Ninja Theory's Fighting Game BLEEDING EDGE
Mechanic: Bartosz Sobczak
Category: 3D Fighting Games
There's a first time for everything, as Microsoft has shared an intense accolades trailer for Bleeding Edge — Ninja Theory's original 4v4 team-based fighting game — focusing solely on a bunch of highly positive reviews from fans. Yes, you read that right, this particular accolades trailer doesn't feature any critic reviews.
Considering that the critical reception is not great so far, we probably will never get a "real" accolades trailer for the studio's take on Overwatch. The project is currently sitting at a lukewarm 67% score on Metacritic.
Thankfully, Bleeding Edge is also available for Xbox One and PC via Xbox Game Pass, so you can play it as much as you want for a month for $9,99 (or $1 if you haven't given the subscription service a chance yet).
At its core, the recently released Bleeding Edge is a MOBA-esque online brawler "where every fighter comes mechanically enhanced for mayhem." According to the Enslaved: Odyssey to the West creators, their latest video game also features "a diverse cast of colorful characters from the edges of society."
Be sure to take a closer look at the aforementioned Bleeding Edge "accolades fan" trailer down below:
Team Up. Cause Chaos. Grab your team and tear it up in Bleeding Edge, an electrifying online brawler where every fighter comes mechanically enhanced for mayhem! Choose your fighter from a diverse cast of colourful characters from the edges of society: burn rubber as bold and beautiful Buttercup with her detachable saw blade arms, wreak havoc as Black-Metal rocker Niđhöggr with his electrifying guitar solos or slash up the streets as Daemon, New York’s most wanted assassin. Come. Join us. The cybernetic clash of the century is about to begin!
Bleeding Edge is coming to Xbox One and PC (via Steam) on March 24, 2020.
ABOUT THE AUTHOR: Bartosz Sobczak - Owner, Editor-in-Chief
Lawyer by day, video game reporter by night. Long-time fan of the Mass Effect, Age of Empires, Prince of Persia, BioShock — especially the second one — and Splinter Cell series (who still believes that the best is yet to come). Tries his hardest to shine a new light on the Polish game-development scene. Gameplay Mechanix is his biggest passion project to date. Often listens to old episodes of The Late Late Show with Craig Ferguson while writing. Privately a cat person.
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