Garden Warfare Has Evolved in New Gemeplay Footage From HONEY, I SHRUNK THE KIDS-Esque GROUNDED


Category: Survival Games

Garden Warfare Has Evolved in New Gemeplay Footage From HONEY, I SHRUNK THE KIDS-Esque GROUNDED

It seems that the fan-favourite Plants vs Zombies Garden Warfare franchise won't be returning anytime soon, but the upcoming Grounded — created by Obsidian Entertainment — looks like a reasonable alternative to PopCap Games' spin-off series. Just like Garden Warfare, Grounded is set in a sunny, bloom-filled backyard.

Although Grounded players won't be forced to battle plant-like creatures and zombies, the title's setting is anything but safe. You see, in the world of Grounded, your in-game character in small. Like tiny. Super tiny.

Inspired by the beloved Honey, I Shrunk the Kids movie, Grounded will task you with surviving in a garden populated by ants, flies, spiders and other insects you would not even notice under normal circumstances.

But because your hero is extra tiny (after an experiment that went wrong), even the smallest animals could be life-threatening danger — so running away from any potential problems will help you survive in the game's universe a little bit longer — as finding a way to return to your normal size is your main objective.

Game Informer has already had a chance to play Grounded, and you can take a look at their first impressions — featuring Video Producer Leo Vader's in-depth breakdown of its mechanics — in the video down below:

The world is a vast, beautiful and dangerous place – especially when you have been shrunk to the size of an ant. Can you thrive alongside the hordes of giant insects, fighting to survive the perils of the backyard?

Grunded is coming to Xbox One and PC (via Steam and the Microsoft Store) on July 28, 2020.

ABOUT THE AUTHOR: Bartosz Sobczak - Owner, Editor-in-Chief


Lawyer by day, video game reporter by night. Long-time fan of the Mass Effect, Age of Empires, Prince of Persia, BioShock — especially the second one — and Splinter Cell series (who still believes that the best is yet to come). Tries his hardest to shine a new light on the Polish game-development scene. Gameplay Mechanix is his biggest passion project to date. Often listens to old episodes of The Late Late Show with Craig Ferguson while writing. Privately a cat person.

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