Nintendo Switch Port of ODDWORLD: MUNCH'S ODDYSEE Gets May Release Date and New Trailer
Mechanic: Bartosz Sobczak
Category: 3D Platformer Games
Publisher Microids has officially announced that 2001's classic Oddworld: Munch's Oddysee will be coming to Nintendo Switch on May 14, allowing all fans to experience the third Oddworld title (chronologically speaking) in its HD glory. The game's Switch version will be initially available only on the Nintendo eShop.
Funnily enough, the officially announced Switch edition of Oddworld Inhabitants' Oddworld: Munch's Oddysee was first revealed by the Entertainment Software Rating Board (or the ESRB) back in February.
Considering that the studio has already confirmed that three Oddworld games will be released for the Switch throughout 2020 — with Stranger’s Wrath HD being now available on the console and Oddysee on the horizon — chances are that a new port of Oddworld: New 'n' Tasty will be revealed sooner rather than later.
According to Microids, the Switch edition of Oddworld: Munch's Oddysee is "the classic action adventure game with an ecological heart ported to the world's most innovative and popular handheld, tabletop, and traditional all-in-one gaming console. The physical version will be released later this year."
Wait no more, and take a closer look at Oddworld: Munch's Oddysee in the brand-new trailer down below:
Players guide Mudokon champion Abe, and his aquatic Gabbit partner Munch, in Oddworld's third adventure, using special psychic powers, cool power-ups, and other special abilities to deliver payback as they reclaim the last gabbit eggs on Oddworld, which have been packaged in a can of gabbiar.
Oddworld: Munch's Oddysee is currently available for Xbox, Game Boy Advance, PlayStation 3, PlayStation Vita, iOS, Android, OS X and PC (via Steam and GOG); coming to Nintendo Switch on May 14, 2020.
ABOUT THE AUTHOR: Bartosz Sobczak - Owner, Editor-in-Chief
Lawyer by day, video game reporter by night. Long-time fan of the Mass Effect, Age of Empires, Prince of Persia, BioShock — especially the second one — and Splinter Cell series (who still believes that the best is yet to come). Tries his hardest to shine a new light on the Polish game-development scene. Gameplay Mechanix is his biggest passion project to date. Often listens to old episodes of The Late Late Show with Craig Ferguson while writing. Privately a cat person.
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