METAL GEAR SOLID Concept Art Shared by Jordan Vogt-Roberts Reveals Grounded Take on Titular Mecha


Category: Video Game Movies

METAL GEAR SOLID Concept Art Shared by Jordan Vogt-Roberts Reveals Grounded Take on Titular Mecha

Jordan Vogt-Roberts — the award-winning director responsible for The Kings of Summer and Kong: Skull Island — has shared some must-see artwork from his long-awaited movie adaptation of Hideo Kojima's Metal Gear Solid game series. The American artist has been working on the film since 2014, at the very least.

The art focuses on Metal Gear REX, a powerful mecha that debuted in 1998's Metal Gear Solid and has been an integral part of the franchise ever since; serving as a blueprint for Metal Gear RAY and Metal Gear ZEKE.

"This gem was done by my friends at Form Language Studio," Vogt-Roberts explain on Twitter yesterday. "It’s the type of image I would’ve dreamed of having as my desktop wallpaper as a kid. I think the towering and insurmountable nature of REX speaks to the dread we’re collectively feeling right now."

Metal Gear is not the only video game movie currently produced by Columbia Pictures, as the studio has been trying to get an Uncharted movie off the ground for years now (it's slated to open on July 16, 2021).

Without further ado, take a closer look at the aforementioned Metal Gear Solid concept art down below:

ABOUT THE AUTHOR: Bartosz Sobczak - Owner, Editor-in-Chief


Lawyer by day, video game reporter by night. Long-time fan of the Mass Effect, Age of Empires, Prince of Persia, BioShock — especially the second one — and Splinter Cell series (who still believes that the best is yet to come). Tries his hardest to shine a new light on the Polish game-development scene. Gameplay Mechanix is his biggest passion project to date. Often listens to old episodes of The Late Late Show with Craig Ferguson while writing. Privately a cat person.

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