Turn-Based Strategy 1971 PROJECT HELIOS Launches Next Tuesday and Shines in New Trailer
Mechanic: Bartosz Sobczak
Category: Turn-Based Strategy Games
Madrid-based game developer and publisher RECOTechnology has officially confirmed that 1971 Project Helios will come to Nintendo Switch and PC next Tuesday (July 9, 2020), with its PlayStation 4 and Xbox One ports releasing at a later date. The fast-approaching turn-based strategy game will cost $39.99 at launch.
According to RECOTechnology, 1971 Project Helios is set in a frozen world that is being torn apart by three different factions: the Scavengers (a union of "small independent villages with limited resources"), the Wintersöhne ("a great militarized society formed by the remnants of armies that once faced each other"), and the Kaphirites ("a religious cult formed after the Cataclysm, which rejects technology").
In 1971, the player has one main goal — finding Dr. Margaret Blythe, the last hope of this dying universe. To do that, gamers will decide the fate of eight characters, "each one with its own problems and interests."
Although we're talking about a traditional strategy title, it will feature three different endings depending on the player's in-game choices. During their dangerous journey, the protagonists will reportedly "avoid raider attacks, investigate military headquarters, and infiltrate into the territory of a dangerous anti-technological religious sect," so fans of Frostpunk should definitely keep an eye on Project Helios.
If you just can't wait to play RECOTechnology's brand-new game, take a look at its latest trailer down below:
1971 Project Helios is a turn-based strategy game which combines modern warfare military tactics and close combat. Firearms and vehicles are scarce, conflicts and hostilities have no end, and the terrible freezing cold annihilates friends and foes in its path.
1971 Project Helios is coming to Nintendo Switch and PC (via Steam and GOG) on July 9, 2020; will be available for PlayStation 4 and Xbox One "soon."
ABOUT THE AUTHOR: Bartosz Sobczak - Owner, Editor-in-Chief
Lawyer by day, video game reporter by night. Long-time fan of the Mass Effect, Age of Empires, Prince of Persia, BioShock — especially the second one — and Splinter Cell series (who still believes that the best is yet to come). Tries his hardest to shine a new light on the Polish game-development scene. Gameplay Mechanix is his biggest passion project to date. Often listens to old episodes of The Late Late Show with Craig Ferguson while writing. Privately a cat person.
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