FROSTPUNK: PROJECT TVADGYCGJR Becomes FROSTPUNK: ON THE EDGE; Final DLC Hits Stores Soon
Mechanic: Bartosz Sobczak
Developer 11 bit studios has some fantastic news for fans of Frostpunk who just can't wait to play its final expansion — no longer titled Frostpunk: Project TVADGYCGJR — as Frostpunk: On The Edge will make its debut this summer. The all-new DLC will serve as an epilogue occurring after the events of the base game.
Frostpunk: On The Edge will feature a never-before-seen story component (set after the Great Storm — the main source of problems in the title's cold world), a fresh map, and also some new gameplay mechanics.
According to the Warsaw-based company, Frostpunk: On The Edge not only "opens a brand-new chapter set in the Frostpunk universe, but also further enriches the core experience by pitting players against new challenges, and offering new unique mechanics both in the city and on the Frostland map."
Although the Polish studio has not confirmed this information yet, chances are that Frostpunk: On The Edge will hit stores on the 30th of July (if a listing on the fast-approaching content drop's Steam page is correct).
With Frostpunk: On The Edge launching this summer, we will learn a whole lot more about the DLC — and its developer's future — in the coming months. In the meantime, take a look at its first teaser down below:
A society survival game where heat means life and every decision comes at a price. As the leader of the last civilized society on Earth, you’re tasked with building a city for your survivors to live in, discover new technologies, explore frozen wastelands and most importantly, manage and rule society to prepare it for life in an unforgiving world. Choices in this world aren’t as easy as they seem and holding power over people has a cost as heavy as the responsibility you feel in caring for them.
Frostpunk is currently available for Xbox One, PlayStation 4, and PC (via Steam, GOG, and Origin); also coming to iOS and Android devices.
ABOUT THE AUTHOR: Bartosz Sobczak - Owner, Editor-in-Chief
Lawyer by day, video game reporter by night. Long-time fan of the Mass Effect, Age of Empires, Prince of Persia, BioShock — especially the second one — and Splinter Cell series (who still believes that the best is yet to come). Tries his hardest to shine a new light on the Polish game-development scene. Gameplay Mechanix is his biggest passion project to date. Often listens to old episodes of The Late Late Show with Craig Ferguson while writing. Privately a cat person.
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