PATH OF EXILE: HARVEST Gets Action-Packed Trailer; Latest Expansion Arrives June 19
Mechanic: Bartosz Sobczak
Category: Hack and Slash Games
The development team at Grinding Gear Games is not planning to abandon 2013's Path of Exile anytime soon, as the Auckland-based studio has announced a brand-new expansion to the base game, titled Path of Exile: Harvest. The free content drop will arrive on June 19 on PC, and June 24 on Xbox One & PlayStation 4.
The title's summer DLC will introduce a fresh in-game activity — gardening. In the upcoming Path of Exile: Harvest, Oshabi — a never-before-seen NPC — is cultivating the Sacred Grove, an ancient garden of infinite power. With her help, fans of the award-winning hack'n'slash will be able to "plant seeds that grow into dangerous enemies and craft their Lifeforce" onto gear (the DLC will also include 12 new unique items).
That's not all, as the follow-up to Path of Exile: Delirium will contain "the Harvest challenge league, powerful new crafting options, eight new skills, two new support gems, revamps of Two-handed Weapons, Warcry skills, Brands, Slams and the Passive Skill Tree itself," and even 50 rebalanced items.
As a friendly reminder, Path of Exile will receive four full-blown expansions in 2020, with the third planned DLC launching at some point this Autumn, and the last one making its debut closer to the end of the year.
Without further ado, take a closer look at Path of Exile: Harvest in the colourful gameplay trailer down below:
You are an Exile, struggling to survive on the dark continent of Wraeclast, as you fight to earn power that will allow you to exact your revenge against those who wronged you. Created by hardcore gamers, Path of Exile is an online Action RPG set in a dark fantasy world.
Path of Exile is currently available for PlayStation 4, Xbox One, and PC (via Steam).
ABOUT THE AUTHOR: Bartosz Sobczak - Owner, Editor-in-Chief
Lawyer by day, video game reporter by night. Long-time fan of the Mass Effect, Age of Empires, Prince of Persia, BioShock — especially the second one — and Splinter Cell series (who still believes that the best is yet to come). Tries his hardest to shine a new light on the Polish game-development scene. Gameplay Mechanix is his biggest passion project to date. Often listens to old episodes of The Late Late Show with Craig Ferguson while writing. Privately a cat person.
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