WARHAMMER 40,000 Spin-Off NECROMUNDA: UNDERHIVE WARS Gets New Trailer & Release Window
Mechanic: Bartosz Sobczak
Category: Turn-Based Strategy Games
Although Rogue Factor's Necromunda: Underhive Wars was officially announced back in March 2018, we still know next to nothing about this ambitious turn-based strategy game set in the Warhammer 40,000 world.
Thankfully, it looks like publisher Focus Home Interactive is finally getting ready to talk more about the new RPG. In fact, the studio has just released an action-packed story trailer for Necromunda: Underhive Wars, putting the spotlight on the title's grim universe inspired by the beloved tabletop game of the same name.
Furthermore, the French studio has confirmed that the long-awaited game will be available for PS4, XBO, and PC at some point this summer, which means that its concrete release date should be revealed soon.
Created by the Montreal-based makers of 2015's Mordheim: City of the Damned, Necromunda: Underhive Wars will reportedly allow you to "lead, grow and customize your gangs in [...] persistent game modes, where you’ll bring your forces to fight against the AI, or with up to three other players online."
With Necromunda: Underhive Wars debuting in the near future, take a look at its story trailer down below:
Necromunda: Underhive Wars brings you closer to the action than any tactical game before, giving you an over-the-shoulder view of every lethal takedown, brutal melee engagement and explosive firefight. Dive deep in the twisted, vertiginous, dark tunnels of the Underhive in this tactical RPG’s compelling story campaign and Salvage Operations, where rival gangs will fight to the bitter end for personal power, wealth, survival and the honour of their Houses.
Necromunda: Underhive Wars is coming to PlayStation 4, Xbox One, and PC (via Steam) this summer.
ABOUT THE AUTHOR: Bartosz Sobczak - Owner, Editor-in-Chief
Lawyer by day, video game reporter by night. Long-time fan of the Mass Effect, Age of Empires, Prince of Persia, BioShock — especially the second one — and Splinter Cell series (who still believes that the best is yet to come). Tries his hardest to shine a new light on the Polish game-development scene. Gameplay Mechanix is his biggest passion project to date. Often listens to old episodes of The Late Late Show with Craig Ferguson while writing. Privately a cat person.
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