URAGUN Is Coming to PC in Q3 2020 and PlayStation 4, Xbox One and Nintendo Switch in 2021


Category: Top-Down Shooters

URAGUN Is Coming to PC in Q3 2020 and PlayStation 4, Xbox One and Nintendo Switch in 2021

Polish developer and publisher Kool2Play has shared a short (but sweet) gameplay trailer for Uragun, putting the spotlight on the raw power of the deadliest weapon humanity has ever created — a gigantic mech unit.

Said video reveals that Uragun will enter Steam Early Access in Q3 2020 (so at some point between July and September). The game will also arrive on Nintendo Switch, PlayStation 4, and Xbox One sometime next year.

At its core, Uragun is a full-blown top-down shooter set in a dystopian, ruined universe. In the game's world, swarms of self-aware robots are swarming the streets of our most beautiful cities — including Barcelona and Warsaw — to wipe out humanity. As a lone hero, it's your job to save mankind from the threat of rogue AI.

If you're interested in playing Kool2Play's take on Shadowgrounds, the fast-approaching game's free demo version is currently available on Steam, giving you a unique chance to take control of one enormous gun and freely explore a post-apocalyptic New York (and kill hundreds of bots while you're doing it, obviously).

Be sure to take a look at the intense gameplay trailer for Kool2Play's biggest project to date down below:

Uragun is a hardcore top-down shooter with a pinch of tactical combat. The player must outsmart and outshoot hostile swarms of AI-controlled machines. The levels’ designs reflect the layouts of various real-life major cities from across the world. The game allows players to take control of a heavily armed mech suit tasked with eliminating waves upon waves of super smart AI bots swarming the streets of Barcelona, New York, Warsaw and more.

Uragun is coming to PC (via Steam) in Q3 2020, will arrive on PlayStation 4, Xbox One, and Nintendo Switch in 2021.

ABOUT THE AUTHOR: Bartosz Sobczak - Owner, Editor-in-Chief


Lawyer by day, video game reporter by night. Long-time fan of the Mass Effect, Age of Empires, Prince of Persia, BioShock — especially the second one — and Splinter Cell series (who still believes that the best is yet to come). Tries his hardest to shine a new light on the Polish game-development scene. Gameplay Mechanix is his biggest passion project to date. Often listens to old episodes of The Late Late Show with Craig Ferguson while writing. Privately a cat person.

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