CRASH BANDICOOT Battles Fancy Pirates in Exciting IT’S ABOUT TIME Gameplay Footage
Mechanic: Bartosz Sobczak
Category: 3D Platformer Games
There's no denying that many fans of 3D platformers simply can't wait to play Crash Bandicoot 4: It’s About Time, the recently revealed fourth numbered entry in one of the most popular Naughty Dog–created series.
Thankfully, IGN has shared some never-before-seen gameplay footage from Crash Bandicoot 4: It’s About Time, giving us our best chance yet to learn more about the action-packed title ahead of its October launch.
Said video focuses on a colourful pirate-themed level that showcases the titular hero's powers, including the ability to slow down time if necessary. Considering that the title all about time and space, it's safe to say that Crash will possess at least a handful of amazing Prince of Persia–esque powers at the end of the game.
As a friendly reminder, Activision's next project starring the beloved hero is being developed at two award-winning studios: Toys for Bob (Crash Bandicoot N. Sane Trilogy) & Beenox (Crash Team Racing Nitro-Fueled).
With Crash Bandicoot 4: It’s About Time launching this fall, Activision will definitely reveal brand-new details on the platformer in the near future. In the meantime, check out the fresh gameplay footage down below:
It’s About Time - for a brand-wumping new Crash Bandicoot game! Crash fourward into a time shattered adventure with your favorite marsupials. Neo Cortex and N. Tropy are back at it again and launching an all-out assault on not just this universe, but the entire multiverse! Crash and Coco are here to save the day by reuniting the four Quantum Masks and bending the rules of reality. New abilities? Check. More playable characters? Yep. Alternate dimensions? Obviously. Ridonkulous bosses? For sure. Same awesome sauce? You bet your sweet jorts. Wait, are they actually jorts? Not in this universe!
Crash Bandicoot 4: It’s About Time is coming to PlayStation 4 and Xbox One on October 2, 2020.
ABOUT THE AUTHOR: Bartosz Sobczak - Owner, Editor-in-Chief
Lawyer by day, video game reporter by night. Long-time fan of the Mass Effect, Age of Empires, Prince of Persia, BioShock — especially the second one — and Splinter Cell series (who still believes that the best is yet to come). Tries his hardest to shine a new light on the Polish game-development scene. Gameplay Mechanix is his biggest passion project to date. Often listens to old episodes of The Late Late Show with Craig Ferguson while writing. Privately a cat person.
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