Playable Comic Book LIBERATED Gets Yet Another Launch Trailer and Makes Its Debut on PC

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Category: 2D Platformer Games

Playable Comic Book LIBERATED Gets Yet Another Launch Trailer and Makes Its Debut on PC

PC players should be more than happy to hear that Atomic Wolf's interactive comic book Liberatedwhich made its Nintendo Switch debut back in June  — is finally available on Steam and GOG; priced at $15.99.

The PC port of Liberated introduces some much-needed improvements over the Switch version, including full English voice-over, hi-res textures, enhanced lighting, and support for keyboard, mouse, and gamepads.

Those who don't have a Switch or PC and would like to give Liberated a fair shot should keep in mind that the Sin City–esque game's PlayStation 4 and Xbox One editions will be released at some point this year.

Fans of the recently released dystopian game who have already finished playing it should also keep an eye on its first — and maybe more importantly, completely free — story DLC — titled Liberated: Glory to the Heroes and Liberated: For the Homeland — that are currently available for Switch (via a patch) and PC.

Without further ado, check out the PC launch trailer for Atomic Wolf's ambitious debut project down below:

Experience the digital comic revolution, as hand-drawn comic book storytelling seamlessly transitions into fully playable gameplay as you fight for what’s right using stealth, wits, and firepower! Leap into the frame of a graphic novel, where classic motion comic storytelling transitions into fully playable action sections in a story about technological surveillance squeezing society’s freedom away.

Liberated is currently available for Nintendo Switch and PC (via Steam and GOG); will arrive on PlayStation 4 and Xbox One at a later date.


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TYMCZASOWE PROFILOWE

Lawyer by day, video game reporter by night. Long-time fan of the Mass Effect, Age of Empires, Prince of Persia, BioShock — especially the second one — and Splinter Cell series (who still believes that the best is yet to come). Tries his hardest to shine a new light on the Polish game-development scene. Gameplay Mechanix is his biggest passion project to date. Often listens to old episodes of The Late Late Show with Craig Ferguson while writing. Privately a cat person.

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