FROSTPUNK: ON THE EDGE Shines in Over 5 Minutes of Never-Before-Seen Gameplay Footage
Mechanic: Bartosz Sobczak
After months of waiting, Warsaw-based developer and publisher 11 bit studios will finally release Frostpunk: On The Edge — previously known as Frostpunk: Project TVADGYCGJR — very soon, on August 20, 2020.
If you just can't wait to learn more about the fast-approaching Frostpunk expansion — which will officially serve as the base game's epilogue — PC Gamer has released over 5 minutes of never-before-seen gameplay footage from Frostpunk: On The Edge, allowing us to take a closer look at its new features and mechanics.
Frostpunk: On The Edge will not only introduce a completely new map with unique structures, but also plenty of quite useful methods to "divide or unite your people" and "build economic and diplomatic relations."
Although Frostpunk: On The Edge is the game's final DLC — as 11 bit wants to shift its focus to developing the mysterious Project 8 — fans of mobile gaming should be happy to hear that the Polish company and Chinese NetEase Games are working on the title's iOS and Android editions that will be launch next year.
Without further ado, check out the aforementioned Frostpunk: On The Edge gameplay footage down below:
A society survival game where heat means life and every decision comes at a price. As the leader of the last civilized society on Earth, you’re tasked with building a city for your survivors to live in, discover new technologies, explore frozen wastelands and most importantly, manage and rule society to prepare it for life in an unforgiving world. Choices in this world aren’t as easy as they seem and holding power over people has a cost as heavy as the responsibility you feel in caring for them.
Frostpunk is currently available for Xbox One, PlayStation 4, and PC (via Steam, GOG, and Origin); coming to iOS and Android devices in 2021.
ABOUT THE AUTHOR: Bartosz Sobczak - Owner, Editor-in-Chief
Lawyer by day, video game reporter by night. Long-time fan of the Mass Effect, Age of Empires, Prince of Persia, BioShock — especially the second one — and Splinter Cell series (who still believes that the best is yet to come). Tries his hardest to shine a new light on the Polish game-development scene. Gameplay Mechanix is his biggest passion project to date. Often listens to old episodes of The Late Late Show with Craig Ferguson while writing. Privately a cat person.
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