Sam Fisher and Reworked Chalet Map Are the Focus of New RAINBOW SIX SIEGE: SHADOW LEGACY Trailer


Category: Tom Clancy's Rainbow Six Siege

Sam Fisher, Reworked Chalet Map & Ping 2.0 Are the Focus of New RAINBOW SIX SIEGE: SHADOW LEGACY Trailer

As promised, Ubisoft Montreal has revealed plenty of new details about the fast-approaching Tom Clancy's Rainbow Six Siege expansion starring the main hero of the Splinter Cell series — Operation Shadow Legacy.

First of all, the Siege version of Sam Fisher — who looks more like an older Commander Shepard than the hero we know and love — is a medium-speed, medium-armor Attacker called "Zero." Although Fisher has aged quite a bit, his gear and weapons remain evergreen, as he will still use his signature SC-3000K assault rifle or an MP7 as the primary weapon. He will also sport a 5.7 USG sidearm with an integrated suppressor.

Thankfully, he will have a new toy — the Argus launcher — bringing new intelligence-gathering tools to the team. Sam may have done his best to avoid cameras in the past, but Zero will gladly use projectiles that can be fired into all kinds of surfaces to burrow through and create camera vision on both sides of the barrier.

Rainbow Six Siege: Operation Shadow Legacy will also introduce some long-awaited features, including:

Ping 2.0 – The regular yellow ping will now be numbered, with each player assigned a number at the beginning of each match. Pings will now also be contextual, so when players ping gadgets, the defuser, and other objects of interest, the ping icon will change to reflect which item is pinged (e.g. ping a Frost trap and your ping icon will show Frost’s icon). Players can also now ping from cameras and drones.
Weapon optics – New scopes and new magnification levels have been added, and the classic ACOG is now known as the 2.5x scope. There is a new red dot sight and a new holographic sight, though the previous designs are still in play. Some Operators now have different optics for different guns, and players can customize the color and opacity of their reticles.
Reinforcement pool – Instead of every Defender having two reinforcements to deploy on walls and hatches, the defending team will now draw from a pool of ten reinforcements. So, for example, a speedy player could run to upper floors and reinforce more than two hatches, and anchors won’t have to worry about roamers leaving the site without first reinforcing.
Hard-breaching secondary gadget – A new secondary gadget for Attackers will allow them to breach a sizeable hole in reinforced walls (big enough to vault through) or destroy reinforced hatches. While it is vulnerable to destruction in the usual ways, this means that Attackers will have more hard-breaching options beyond Thermite, Hibana, Maverick, and Ace’s gadgets.
EMP grenade rework – Thatcher has long been the scourge of Defender gadgets with his destructive EMP grenade, but now his EMP blasts will only disable enemy gadgets, not destroy them. The gadgets will come back online once this disabled state ends, so Attackers will have to time their pushes to take advantage of this window of opportunity, while Defenders keen on Bandit tricking will have to adapt their tactics.
My Siege Stats – A new tool on the [R6] website, My Siege Stats will give you a detailed breakdown of your in-game performance so you can identify your strengths and spot areas of improvement.
Match Replay – Available on the PC test server, the alpha phase of match replay will allow players to load up any of their past 12 matches and view the replay from the spectator camera view or from the perspective of any player in the match. Whether you use it to analyze your opponents or relive your highlights, be sure to give the team feedback on the official forums to help them improve the tool.
Map Ban – A new phase in Ranked and Unranked matches will give teams the chance to ban one map and give them a little more control over the matches they get into.

To learn more about Operation Shadow Legacy — and Fisher's more aggressive self — check out this trailer:

The Siege is a brand-new style of gameplay embracing the reality of counter-terrorist operatives across the world: intense and asymmetrical close-quarters combat between attackers and defenders. As a defender, you will have the means to transform your environment into strongholds to prevent the attackers from breaching. As an attacker, you will have many planning options to face this challenge and defuse these situations.

Tom Clancy's Rainbow Six: Siege is currently available for PlayStation 4, Xbox One, and PC (via Steam, Origin, Uplay, and the EGS); coming to PlayStation 5 and Xbox Series X at a later date.

ABOUT THE AUTHOR: Bartosz Sobczak - Owner, Editor-in-Chief


Lawyer by day, video game reporter by night. Long-time fan of the Mass Effect, Age of Empires, Prince of Persia, BioShock — especially the second one — and Splinter Cell series (who still believes that the best is yet to come). Tries his hardest to shine a new light on the Polish game-development scene. Gameplay Mechanix is his biggest passion project to date. Often listens to old episodes of The Late Late Show with Craig Ferguson while writing. Privately a cat person.

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