It Sounds Like Bluepoint Games' DEMON'S SOULS Remake Will Be a PlayStation 5 Launch Title


Category: Masocore Games

It Sounds Like Bluepoint Games' DEMON'S SOULS Remake Will Be a PlayStation 5 Launch Title

Although we still know next to nothing about Bluepoint Games and Japan Studio's ambitious take on From Software's Demon's Souls, chances are that the next-gen remake will be one of PlayStation 5's launch titles. 

Demon's Souls has been rated in South Korea, which basically means that the long-awaited remake of the father of all masocore games will arrive sooner rather than later — and with the PS4 successor potentially releasing in November to overshadow Xbox Series X, the project could very well be a launch title for PS5.

According to Kinda Funny's Imran Khan, COVID-19 has not ruined Sony's plans, and Demon's Souls should hit stores this holiday season, as the studios "had always been targeting [PS5's] launch/launch window."

For those unfamiliar with the remake of Demon's Souls, it's being developed by SIE Japan Studio (The Last Guardian, Knack II) and Bluepoint Games, the team responsible for Uncharted: The Nathan Drake Collection, Gravity Rush Remastered, and the critically acclaimed remake of 2006's cult-classic Shadow of the Colossus.

It's worth remembering that Marvel’s Spider-Man: Miles Morales will also launch alongside the console.

From Japan Studio and Bluepoint Games comes a remake of the PlayStation classic, Demon’s Souls. In addition to beautiful shadow effects and ray tracing, players can choose between two graphics modes while playing: one focused on fidelity, and one focused on frame rate.

Demon's Souls is coming to PlayStation 5.

ABOUT THE AUTHOR: Bartosz Sobczak - Owner, Editor-in-Chief


Lawyer by day, video game reporter by night. Long-time fan of the Mass Effect, Age of Empires, Prince of Persia, BioShock — especially the second one — and Splinter Cell series (who still believes that the best is yet to come). Tries his hardest to shine a new light on the Polish game-development scene. Gameplay Mechanix is his biggest passion project to date. Often listens to old episodes of The Late Late Show with Craig Ferguson while writing. Privately a cat person.

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