MEDAL OF HONOR: ABOVE AND BEYOND Key Art Revealed; Respawn's VR FPS Will Be Shown Off Soon
A sequel to Star Wars Jedi: Fallen Order is not the only major title Respawn Entertainment (Titanfall, Apex Legends) is currently working on, as the studio is also developing a new entry in the Medal of Honor series.
Titled Medal of Honor: Above and Beyond, Respawn's next big thing is a VR experience set during World War II. In the upcoming shooter, players will take on the role of an Allied agent of the Office of Strategic Services (OSS) tasked with "infiltrating, outgunning, and outsmarting" Nazi operations from behind enemy lines.
The first major Medal of Honor game since 2013's critically panned Medal of Honor: Warfighter is coming to Oculus Rift this holiday season — and we will learn a whole lot more about the FPS in the very near future.
According to Geoff Keighley, Medal of Honor: Above and Beyond will be shown off at the fast-approaching gamescom: Opening Night Live digital event that will take place on August 27, at 11AM PDT / 8PM CEST.
While we're patiently waiting for the long-awaited show and the Oculus-exclusive video game's brand-new story trailer, take a closer look at the official key art for EA's Medal of Honor: Above and Beyond down below:
Medal of Honor: Above and Beyond brings the historic battlefields of World War II back to the forefront for an epic AAA experience like no other. You’ll play as an Allied agent of the Office of Strategic Services (OSS), tasked with infiltrating, outgunning, and outsmarting the Nazi war machine. As you complete your tour of duty across Europe, you’ll collaborate with the French Resistance, working to sabotage Nazi operations from behind enemy lines.
Medal of Honor: Above and Beyond is coming to Oculus Rift.this holiday season.
ABOUT THE AUTHOR: Bartosz Sobczak - Owner, Editor-in-Chief
Lawyer by day, video game reporter by night. Long-time fan of the Mass Effect, Age of Empires, Prince of Persia, BioShock — especially the second one — and Splinter Cell series (who still believes that the best is yet to come). Tries his hardest to shine a new light on the Polish game-development scene. Gameplay Mechanix is his biggest passion project to date. Often listens to old episodes of The Late Late Show with Craig Ferguson while writing. Privately a cat person.
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