The End Is Near in Bone-Chilling Cinematic Trailer for PolyAmorous' PARADISE LOST


Category: Action-Adventure Games

The End Is Near in Bone-Chilling Cinematic Trailer for PolyAmorous' PARADISE LOST

Chernobylite and STALKER 2 are not the only post-apocalyptic video games that should be on your radar, as PolyAmorous' Paradise Lost is shaping up to be one of the most unique walking simulators of this year.

If it's the first time you're hearing about Paradise Lost, it's an Everybody's Gone to the Rapture–like title that allows you to take on the role of a 12-year old boy and explore an abandoned bunker somewhere deep in Central Europe. In the game's frozen universe, the Second World War ended with a bang — a nuclear one.

Paradise Lost — which will be released for PlayStation 5, Xbox Series X, and PC in 2020 — takes place years after Germany's fatal decision to nuke the Old Continent's largest cities. In the game, players will try to learn what happened to the last survivors of the apocalypse, and why the ruined shelter is filled with dead bodies.

If you just can't wait to play it, publisher All in! Games has released two action-packed Paradise Lost trailers.

The first video is a truly stunning cinematic trailer that puts the spotlight on the moment the bombs hit the ground. The other trailer focuses on "The Last Story on Earth Series" —  "a variety of historical documents" — shared every Monday and Thursday on the production's social media channels — that will "shed some light on the mysterious events that lead to the nuclear wasteland that Paradise Lost takes place in."

Without further ado, take a closer look at the new trailers for the Polish studio's debut project down below:

Explore themes of retrofuturism, transhumanism, and grief in Paradise Lost, an emotion-driven post-apoc story. Discover the mystery of the underground city hidden in an abandoned Nazi bunker, where Slavic mythology mixes with unusual technology.

Paradise Lost is coming to PlayStation 5, Xbox Series X, and PC (via Steam) in 2020.

ABOUT THE AUTHOR: Bartosz Sobczak - Owner, Editor-in-Chief


Lawyer by day, video game reporter by night. Long-time fan of the Mass Effect, Age of Empires, Prince of Persia, BioShock — especially the second one — and Splinter Cell series (who still believes that the best is yet to come). Tries his hardest to shine a new light on the Polish game-development scene. Gameplay Mechanix is his biggest passion project to date. Often listens to old episodes of The Late Late Show with Craig Ferguson while writing. Privately a cat person.

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