Nightdive Studios Shares Action-Packed Teaser Trailer for SHADOW MAN REMASTERED
Mechanic: Bartosz Sobczak
Category: Horror Games
Publisher Nightdive Studios has released a never-before-seen teaser trailer for Shadow Man Remastered, a brand-new version of the beloved classic that will arrive on PS4, Xbox One, Nintendo Switch, and PC in 2021.
Powered by Nightdive's KEX Engine (System Shock, Turok), the remaster will give all players the chance to experience the classic original's glory in 4K , with refined art, audio, and assets, dynamic shadow mapping and per-pixel lighting, higher density of particle effects, HDR support, among other major imporvements.
"Our goal with the remaster is to give today’s generation of gamers all the features that they expect from a modern title while preserving the qualities that made Valiant’s iconic character and the original Shadow Man game such memorable classics to begin with," Nightdive CEO Stephen Kick said.
For those unfamiliar with Shadow Man, it made its debut back in 1999, allowing players to take on the role of the titular anti-hero and put his soul-destroying voodoo powers to good use to punish awful murderers.
To learn more about all the differences between Shadow Man and its remaster, take a look at this new trailer:
He is coming, stalking criminals in the spirit world and the real world. A possessed man is coming, a voodoo mask in his chest and lines of power in his back. Shadow Man is coming, trailing evil from Liveside to Deadside. To stop an apocalypse. To save your soul. Explore crime scenes in the Louisiana, Swamplands, a New York tenement, a Texas prison, the asylum and many other locales.
Shadow Man Remastered is coming to PlayStation 4, Xbox One, Nintendo Switch, and PC in 2021.
ABOUT THE AUTHOR: Bartosz Sobczak - Owner, Editor-in-Chief
Lawyer by day, video game reporter by night. Long-time fan of the Mass Effect, Age of Empires, Prince of Persia, BioShock — especially the second one — and Splinter Cell series (who still believes that the best is yet to come). Tries his hardest to shine a new light on the Polish game-development scene. Gameplay Mechanix is his biggest passion project to date. Often listens to old episodes of The Late Late Show with Craig Ferguson while writing. Privately a cat person.
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