CI Games Opens Two New Studios in Bucharest and Barcelona to Make LORDS OF THE FALLEN 2 Happen
CI Games has shared some concrete details about the current state of the long-awaited follow-up to 2014's Lords of the Fallen, which was announced by the Warsaw-based game developer and publisher six years ago.
First of all, the company has officially announced that Lords of the Fallen 2 — which was originally supposed to be developed by Defiant Studios and debut in 2017 — will be finished by Hexworks, a brand-new studio based in Bucharest and Barcelona. The young team of around 25 people is led by Creative Director Cezar Virtosu (Assassin's Creed Origins) and Executive Producer Saul Gascon Barba (Overkill's The Walking Dead).
That's not all, as Lords of the Fallen 2 is officially a next-gen title that is coming to PC, PlayStation 5, and Xbox Series X. The unique RPG will probably be brought to market by CI Games and a leading publisher.
"It’s been a long time since we started talking about Lords of the Fallen 2 and trying different ideas," CI Games Founder and CEO Marek Tyminski said. "I am very excited for us to be able to announce the new studio that has been already at work for the last half of the year and made significant progress. Initially we decided to keep that quiet as we didn’t want to bring that to public eyes before we would build the core team and before we would all agree on the details of the first project and move forward with our vision. So, this is the time to officially say we are here and we’re here to stay."
It's worth remembering that Lords of the Fallen 2 is not the only big-budget game CI Games is producing, as the studio's Sniper Ghost Warrior: Contracts 2 will arrive on PlayStation 4, Xbox One and PC later this year.
ABOUT THE AUTHOR: Bartosz Sobczak - Owner, Editor-in-Chief
Lawyer by day, video game reporter by night. Long-time fan of the Mass Effect, Age of Empires, Prince of Persia, BioShock — especially the second one — and Splinter Cell series (who still believes that the best is yet to come). Tries his hardest to shine a new light on the Polish game-development scene. Gameplay Mechanix is his biggest passion project to date. Often listens to old episodes of The Late Late Show with Craig Ferguson while writing. Privately a cat person.
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