THQ Nordic Shares Spectacular Launch Trailer for KINGDOMS OF AMALUR: RE-RECKONING
Mechanic: Bartosz Sobczak
Category: Role-Playing Games
Publisher THQ Nordic has shared an action-packed launch trailer for Kingdoms of Amalur: Re-Reckoning, as the highly anticipated remaster is finally releasing for PS4, Xbox One, and PC (via Steam and GOG) today.
According to the first reviews for Kingdoms of Amalur: Re-Reckoning, fans of titles like Drakensang and Jade Empire should definitely give it a fair shot — especially if they still haven't played the award-winning original game — as the brand-new remaster is currently sitting at a perfectly fine 75% score on Metacritic.
Kingdoms of Amalur: Re-Reckoning was brought to life by Kaiko (Darksiders Warmastered Edition), offering players the chance to (re-)experience the glory of Big Huge Games' project with improved graphical fidelity.
Those who have already finished Kingdoms of Amalur: Re-Reckoning — or would simply like to spend more time in the unique world created by R.A. Salvatore, Todd McFarlane, and Ken Rolston — should be happy to hear that Kaiko is working on the huge Fatesworn expansion, which will be available sometime next year.
To learn more about the vibrant universe of Kingdoms of Amalur: Re-Reckoning, check out its release trailer:
The hit RPG returns! From the minds of the bestselling author R.A. Salvatore, Spawn creator Todd McFarlane, and Elder Scrolls IV: Oblivion lead designer Ken Rolston, comes Kingdoms of Amalur: Re-Reckoning. Remastered with stunning visuals and refined gameplay Re-Reckoning delivers intense, customizable RPG combat inside a sprawling game world.
Kingdoms of Amalur: Re-Reckoning is currently available for PS4, Xbox One, and PC (via Steam and GOG).
ABOUT THE AUTHOR: Bartosz Sobczak - Owner, Editor-in-Chief
Lawyer by day, video game reporter by night. Long-time fan of the Mass Effect, Age of Empires, Prince of Persia, BioShock — especially the second one — and Splinter Cell series (who still believes that the best is yet to come). Tries his hardest to shine a new light on the Polish game-development scene. Gameplay Mechanix is his biggest passion project to date. Often listens to old episodes of The Late Late Show with Craig Ferguson while writing. Privately a cat person.
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