NECROMUNDA: UNDERHIVE WARS Gets Intense Launch Trailer; First Reviews Are Not Great, Bob
Mechanic: Bartosz Sobczak
Category: Turn-Based Strategy Games
French publisher Focus Home Interactive has shared a bombastic release trailer for Necromunda: Underhive Wars to celebrate their game's long-awaited launch — but it seems that there's nothing to celebrate, really.
Sadly, Necromunda: Underhive Wars — which made its debut yesterday — isn't getting good reviews, as it's currently sitting at a mediocre 50% score and a bit better 56% top critic average on OpenCritic, suggesting that the Mordheim: City of the Damned team's latest game leaves a lot to be desired on almost every front.
According to the first reviews, the brand-new title is a technical disaster — featuring many bugs and one of the dumbest AI in recent history — that fails to live up to its potential. Still, those who just can't wait to play an X-COM–like game may want to give it a shot, as there are some flashes of brilliance every now and then.
Although Necromunda: Underhive Wars is shaping up to be a major disappointment, the good news is that Focus Home is already producing yet another turn-based strategy game set in the Warhammer universe — titled Warhammer Age of Sigmar: Storm Ground — and it will arrive on PS4, XBO, Switch, and PC in 2021.
Be sure to take a look at the aforementioned launch trailer for Necromunda: Underhive Wars down below:
Necromunda: Underhive Wars brings you closer to the action than any tactical game before, giving you an over-the-shoulder view of every lethal takedown, brutal melee engagement and explosive firefight. Dive deep in the twisted, vertiginous, dark tunnels of the Underhive in this tactical RPG’s compelling story campaign and Salvage Operations, where rival gangs will fight to the bitter end for personal power, wealth, survival and the honour of their Houses.
Necromunda: Underhive Wars is currently available for PlayStation 4, Xbox One, and PC (via Steam).
ABOUT THE AUTHOR: Bartosz Sobczak - Owner, Editor-in-Chief
Lawyer by day, video game reporter by night. Long-time fan of the Mass Effect, Age of Empires, Prince of Persia, BioShock — especially the second one — and Splinter Cell series (who still believes that the best is yet to come). Tries his hardest to shine a new light on the Polish game-development scene. Gameplay Mechanix is his biggest passion project to date. Often listens to old episodes of The Late Late Show with Craig Ferguson while writing. Privately a cat person.
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