Everyone's Favourite Operator Wreaks Havoc in Lord Tachanka–Focused Trailer for RAINBOW SIX SIEGE
It's finally time to say goodbye to the old, pretty much useless Lord Tachanka, as a brand-new — and also vastly improved — version of Alexsandr Senaviev will make his long-awaited debut in the very near future.
To make Tachanka something more than a laughing stock, the character will lose his trademark turret to gain an all-new way of moving, He will also get a never-before-seen toy — the Shumikha Launcher — allowing the player to fire incendiary grenades that can bounce multiple times, setting the world on fire in an instant.
"The team’s intention in giving Tachanka a rework was to turn him into a more reliable competitor, while keeping the spirit of what makes him such a beloved character," the publisher said. "With that in mind we've taken his LMG, previously mounted on the old turret, and transformed it into a primary weapon option. A weapon with a low rate of fire, the DP27 can break rotation holes on soft walls. This places Tachanka into a critical position, as he can remodel defense points and create his own angles to launch his grenades. This is a powerful weapon that will have the attackers on the lookout!"
Considering that Lord Tachanka has always been a bit of a running joke among RG: Siege fans, it's good to know that Ubisoft finally decided to do something productive to change the sad status quo. Those who just can't wait to wreak havoc as the one and only defender should be more than happy to hear that they will be able to freely try out the reworked operator on the PC test server starting as soon as tomorrow, October 8th.
To learn more about the all-new, all-different version of the beloved hero, take a look at this official video:
ABOUT THE AUTHOR: Bartosz Sobczak - Owner, Editor-in-Chief
Lawyer by day, video game reporter by night. Long-time fan of the Mass Effect, Age of Empires, Prince of Persia, BioShock — especially the second one — and Splinter Cell series (who still believes that the best is yet to come). Tries his hardest to shine a new light on the Polish game-development scene. Gameplay Mechanix is his biggest passion project to date. Often listens to old episodes of The Late Late Show with Craig Ferguson while writing. Privately a cat person.
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