Ubisoft Provides an Update on FAR CRY 6 and RAINBOW SIX QUARANTINE Release Dates
Ubisoft has some bad news for all fans of the record-breaking Far Cry and Tom Clancy's Rainbow Six series, as the highly anticipated Far Cry 6 and Rainbow Six Quarantine won't be making their debut anytime soon.
Although Far Cry 6 — which is being developed by Ubisoft Toronto, the award-winning studio behind Tom Clancy's Splinter Cell: Blacklist — was supposed to arrive on February 18, it's no longer the case, as the all-new sequel to 2018's Far Cry 5 will now be hitting stores at some point between April 2021 and March 2022.
Unfortunately, Rainbow Six Quarantine — a new co-op experience currently under development at Ubisoft Montreal, the renowned makers of Rainbow Six Siege — has also been pushed back to fiscal year 2021-2022.
There's no denying that the ongoing COVID-19 pandemic has made the already complicated development process a whole lot more difficult, as Ubisoft — which employs more than 18,000 people around the world — has had to adapt to the new work-from-home environment, which tends to be pretty time-consuming.
"Quarantine is an ambitious project," Ubi said. "In order to enable the game to reach its full potential, we’ve decided to give ourselves more development time to get it right. We recently passed a major production gate, where we presented an intense core-experience built upon unique coop tactical gameplay. We'll now be focusing on overall polish and reaching the level of quality [it] deserves."
Far Cry 6 and Rainbow Six Quarantine may have been delayed, but it doesn't change the fact that the French publisher's release schedule is still quite packed. Over the course of the next few months, Ubisoft will be launching 4 huge titles: Assassin's Creed Valhalla (November 10), Immortals Fenyx Rising (December 3), Prince of Persia The Sands of Time: Remake (January 21), and Riders Republic (February 25). It's probably worth remembering that Ubisoft Toronto's Watch Dogs Legion made its big debut just a couple of days ago.
ABOUT THE AUTHOR: Bartosz Sobczak - Owner, Editor-in-Chief
Lawyer by day, video game reporter by night. Long-time fan of the Mass Effect, Age of Empires, Prince of Persia, BioShock — especially the second one — and Splinter Cell series (who still believes that the best is yet to come). Tries his hardest to shine a new light on the Polish game-development scene. Gameplay Mechanix is his biggest passion project to date. Often listens to old episodes of The Late Late Show with Craig Ferguson while writing. Privately a cat person.
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