Swedish Embracer Group Has Acquired SHADOW WARRIOR Studio Flying Wild Hog for $137.2M


Source: Embracer Group

Category: Video Game Industry

Swedish Embracer Group Has Acquired SHADOW WARRIOR Studio Flying Wild Hog for $137.2M

In a surprising turn of events, Embracer Group (the parent company of THQ Nordic, Saber Interactive, Koch Media, and many others) has officially revealed that they have acquired Flying Wild Hog for $137.2 million.

You read that right, one of the biggest gaming companies in Poland — Flying Wild Hog has more than 260 employees across 3 studios in Warsaw, Cracow, and Rzeszów — is the Swedish behemoth's latest purchase.

According to the Karlstad-based company, Flying Wild Hog is currently working on four major productions: Shadow Warrior 3 (the FPS will arrive on PC at some point in 2021), the studio's "most ambitious project to date" that will be published by Focus Home Interactive, and an action-RPG set in a sci-fi world for Jagex.

When it comes to the 4th project, it may be a "GaaS" video game created by the studio's division in Cracow, but you probably shouldn't take this information to the bank, as it hasn't been officially announced just yet.

For those unfamiliar with Flying Wild Hog, it was founded by CEO Michal Szustak in 2009. Since then, the Warsaw-based video game developer has created a bunch of critically acclaimed projects, including Hard Reset, the award-winning reboot of the Shadow Warrior series, and its follow-up, which hit stores in 2016.

Flying Wild Hog is not the only big gaming company that was recently purchased by Embracer Group, as the conglomerate has officially become the owner of the following studios: A Thinking Ape Entertainment, Silent Games, Coffee Stain North, Quantic Lab SRL, IUGO Mobile Entertainment, Purple Lamp Studios, 34BigThings, Sandbox Strategies LLC, Mad Head Games, Nimble Giant Entertainment, Snapshot Games, and Zen Studios.

ABOUT THE AUTHOR: Bartosz Sobczak - Owner, Editor-in-Chief


Lawyer by day, video game reporter by night. Long-time fan of the Mass Effect, Age of Empires, Prince of Persia, BioShock — especially the second one — and Splinter Cell series (who still believes that the best is yet to come). Tries his hardest to shine a new light on the Polish game-development scene. Gameplay Mechanix is his biggest passion project to date. Often listens to old episodes of The Late Late Show with Craig Ferguson while writing. Privately a cat person.

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