TCHIA: Awaceb Announces Colorful Open-World Adventure Inspired by Sunny New Caledonia

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Category: Open-World Games

TCHIA: Awaceb Announces Colorful Open-World Adventure Inspired by Sunny New Caledonia

Although we're still patiently waiting for any real news about The Legend of Zelda: Breath of The Wild sequel, the recently announced Tchia may very well fill the void left by the fan-favourite game series from Nintendo.

Tchia is being developed by Awaceb, the team behind the 2016 platformer Fossil Echo. In the French studio's next big thing, the player takes on the role of a young adventurer — named Tchia — who decides to explore a beautiful island she lives on like never before. Tchia may seem like an ordinary youngster, but don't let her looks deceive you — she's a true medium who can "assume direct control" of any object and animal on said island. According to Awaceb, the game will feature over 30 playable pets and hundreds of interactive things.

Those who enjoyed playing the guitar in the award-winning The Last of Us Part II should be glad to hear that Tchia will give them a chance to create soulful sounds on the main hero's ukulele — and what's even better, you'll learn some new tunes during your own journey, influencing the vast game world in many unique ways.

Awaceb's very first open-world project will be arriving on PC (via Steam) and Google Stadia at some point in the future. If you want to keep a close eye on Tchia, you can always wishlist the game on the Valve platform.

There's no denying that the newly revealed Tchia is one of the most visually compelling sandbox games on the horizon, so waste no time and take a closer look at its awe-inspiring announcement trailer down below:


ABOUT THE AUTHOR: Bartosz Sobczak - Owner, Editor-in-Chief

TYMCZASOWE PROFILOWE

Lawyer by day, video game reporter by night. Long-time fan of the Mass Effect, Age of Empires, Prince of Persia, BioShock — especially the second one — and Splinter Cell series (who still believes that the best is yet to come). Tries his hardest to shine a new light on the Polish game-development scene. Gameplay Mechanix is his biggest passion project to date. Often listens to old episodes of The Late Late Show with Craig Ferguson while writing. Privately a cat person.

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