EVIL WEST: Flying Wild Hog Announces Cross-Gen Spiritual Successor to DARKWATCH
Mechanic: Bartosz Sobczak
Category: Third-Person Shooters
Flying Wild Hog has finally revealed its next big thing — Evil West, a completely original spiritual successor to Darkwatch, featuring clever cowboys, deadly monstrosities, shady organisations and steampunk weapons.
In the cross-gen production, "a dark menace consumes the American frontier. As one of the last agents in a top-secret vampire-hunting institute, you are the final line between humanity and a deep-rooted terror that now emerges from the shadows." To stand a chance against various beasts, our protagonist — vampire hunter Jesse Rentier — will need to learn how to use his lightning-fuelled gauntlet to great effect.
Unlike Flying Wild Hog's previous titles — such as Hard Reset and the acclaimed Shadow Warrior reboot — Evil West won't be a traditional first-person shooter, as the newly announced game will feature only a third-person point of view. Interestingly enough, the project's Steam page suggests it's actually a full-blown beat 'em up, so there's a chance that fans of Dead Rising and Watchmen: The End Is Nigh will enjoy Evil West even if they find shooters boring. You will also be able to play through the entire campaign with a friend in co-op.
Evil West will be arriving on PlayStation 4, PlayStation 5, Xbox One, Xbox Series and PC (via Steam) sometime next year. It's probably worth remembering that Evil West is not the only Flying Wild Hog–developed video game that will be releasing in 2021, as Shadow Warrior 3 will make its debut in the coming months as well.
Although the Polish studio was recently acquired by Embracer Group — the parent company of THQ Nordic, Saber Interactive, and Koch Media — its biggest project to date will be published by Focus Home Interactive.
ABOUT THE AUTHOR: Bartosz Sobczak - Owner, Editor-in-Chief
Lawyer by day, video game reporter by night. Long-time fan of the Mass Effect, Age of Empires, Prince of Persia, BioShock — especially the second one — and Splinter Cell series (who still believes that the best is yet to come). Tries his hardest to shine a new light on the Polish game-development scene. Gameplay Mechanix is his biggest passion project to date. Often listens to old episodes of The Late Late Show with Craig Ferguson while writing. Privately a cat person.
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