CHERNOBYLITE: The Farm 51's Original Answer to STALKER Gets New Release Window — Q2 2021

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Category: Chernobylite

CHERNOBYLITE: The Farm 51's Original Answer to STALKER Gets New Release Window — Q2 2021

The Farm 51 has provided an update on the release date of Chernobylite, and it turns out that the STALKER-inspired radioactive adventure's final version will make its long-awaited debut in the not-too-distant future.

Back in November, The Farm 51 confirmed that Chernobylite would be arriving on PC (via Steam and GOG) sometime this year, and today the Get Even makers officially revealed its release window: Q2 2021. It means that you should expect the full version of the game — which entered Steam Early Access a good while ago (back in October 2019, to be exact) — at some point between the beginning of April and end of June 2021. 

When it comes to the previously announced console versions of Chernobylite, they reportedly are "under heavy development" and "should be finished in the following months." According to the Gliwice-based video game developer and publisher, the sandbox will arrive on both current and next-gen systems not too long after its upcoming PC premiere. The console edition of Chernobylite will be published by All in Games.

Thanks to the commendable co-operation with All in Games, Chernobylite will officially feature professional Italian, Chinese, Japanese, and Portuguese subtitles. Additionally, some of the major expansions that were supposed to be finished after the title's fast-approaching debut will now be included with the base game.

Although Chernobylite will be packed full of fresh content from day one, the team's still planning to support their biggest project to date with additional patches and all-new DLCs during the game's post-launch phase.

The Farm 51's unique survival game is coming to PlayStation 4, PlayStation 5, Xbox One, Xbox Series, and PC.


ABOUT THE AUTHOR: Bartosz Sobczak - Owner, Editor-in-Chief

TYMCZASOWE PROFILOWE

Lawyer by day, video game reporter by night. Long-time fan of the Mass Effect, Age of Empires, Prince of Persia, BioShock — especially the second one — and Splinter Cell series (who still believes that the best is yet to come). Tries his hardest to shine a new light on the Polish game-development scene. Gameplay Mechanix is his biggest passion project to date. Often listens to old episodes of The Late Late Show with Craig Ferguson while writing. Privately a cat person.

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